The client-server protocol - this can be solved with packet sniffing.A quick mental exercise exposes the following problems to be solved: On thinking about it, however, it doesn't appear that hard.
![ultra fractal forum ultra fractal forum](https://www.ultrafractal.com/forum/index.php?u=/serve/attachment&path=5ee2aaf0d863b.jpg)
Well we don't have the source code, and our man Fred is not likely to give us the source code, so the only option is to write our own. The first is frankly an enterprise problem that isn't worth solving unless it need to be, as it is frankly not very interesting (basically it involves making a smart HTTP server ).īut trying to port the server.hrm. It is the second question that really is interesting. So how can the server be ported to run as a low linux process? You don't need a GUI in HPC, you need a really good memory model, threading model, etc).
#ULTRA FRACTAL FORUM WINDOWS#
I understand that the client performs some of this functionality already, but, being all done on the client, it is a bit restricted in terms of scalability and overall performance when compared to a potentially distributed system.Ģ) While I'm making a load balancer for an HPC, I note that running Windows on an HPC is frankly a waste of processor power (I am a HUGE windows fan, but I recognize that while Windows is a GREAT desktop platform, it should not be used in high-performance computing.
![ultra fractal forum ultra fractal forum](https://live.staticflickr.com/8128/30155673541_e22b9fd00c_b.jpg)
Given a massively parallel computing cluster (not that I happen to have one.this is theoretical here), I'd like to be able to run one node as a balancer, distributing the rendering intelligently among the other nodes, which can come and go as they please. Has anybody screwed around with this thing?ġ) I'd like to make an intelligent load balancer. How much do we know about Ultra Fractal Server? It appears to use HTTP, but I can't really tell, and I don't have time to packet sniff it right now (maybe tonight).